What is a C# Library and How do I Build One from Scratch
By i_Zesty
Introduction
In the area of coding and development, the terms “Library” and “API” often go hand in hand, for the sake of this post, we’ll use “API” to refer to what is commonly known as a “Library”.
API’s (Application Programming Interfaces) are invalueable tools in the world of application and game development. This post will serve as a gateway to understanding the basics of a C# API and allow you to create your own and intergrate them into your own projects!
In this post, we will also be using Microsoft Visual Studio to write and play around with our API.
What is an API exactly?
At its core, an API; which stands for “Application Programming Interface”, is (at a base); somewhat like a “communication system” for apps and games, when developing software it is very useful to use API’s to help with tasks such as
- Executing functions in different files or programs.
- Moving data.
- Communicating between in real time between different applications
- And much more!
Imagine you have 2 apps that you would like them to seamlessly share and exchange files between one-another, rather than writing a system to save and load a file in each application, you can opt for a more efficient solution - an API. By implementing an API you can create a more streamlined connection between both apps, allowing them to effortlessly save and load files without the need of redundant and repeated code between each program!
Setting up your API project
For our example, we will be making a simple math API - this could be used for something such as a calculator or just general use!
First of all, you’re going to want to create a new C# “Class library” project as seen in the image below.
Name your project whatever you like, and then set the Target Framework to “.NET 5.0” (as this is the framework we will be using to develop our API)
Now that you have created your project, you should be seen with a window similar to below!
Creating an API method
First of all, we are going to want to rename our class file to keep our project organised, for this example - we will simply name it “Calculate.cs”
In our code-space, we will start off by creating our “Addition” method.
Creating our API methods
Within our public class Calculate
, we are going to want to write a public int
method - this will return us an int
when we call it.
public class Calculate
{
public int Add(int num1, int num2)
{
}
}
Now that we have our base, we will see that our method has an error.
This is due to us not returning a valid value, as our method type is an int
, we are going to have to return an int
value.
So to continue on with this, we will finish off our method with returning our sum as an int
value by simply returning num1 + num2
public class Calculate
{
public int Add(int num1, int num2)
{
return (num1 + num2);
}
}
And there we have it, our first API method!
Just for this example we are only going to do 4 methods. Addition, subtraction, multiplication and division.
For all our other methods, we will do the same things but will change up the method name and the returned arithmetic.
public class Calculate
{
public int Add(int num1, int num2)
{
return (num1 + num2);
}
public int Sub(int num1, int num2)
{
return (num1 - num2);
}
public int Multiply(int num1, int num2)
{
return (num1 * num2);
}
public int Divide(int num1, int num2)
{
return (num1 / num2);
}
}
Building our API
Now that we are ready to use our API, firstly we need to build it!
There are 2 ways we can build our project, we can either use the keyboard shortcut (Ctrl+B
) or we can go to the Build
tab and select Build Solution
To locate your new API, we will need to go through our project folder. Here is how to find it!
Step 1: Right-click your solution in Visual Studio and click on “Open Folder in File Explorer”
Now that our file explorer is open, You’re going to want to navigate into the Debug folder as shown below
Once you have directed into the net5.0
folder, you will see your API file, it will look like
Using our API (Setup)
Congratulations, you have now successfully made your first API! Now, its time to use it in another application!
For this example, I will be making a C# Console Application
Once our project that we want to use our API in is open, we’re going to want to right click on the Dependencies
in the Solution Explorer
and click on Add Project Reference
Once opened, you’re going to want to click the Browse
button and navigate to your API’s folder.
Select our API file and add it to the project, then click OK
.
Interacting with our API
Now that our API is a dependency in our new project, we’re going to want to start by “including” it in our class that we are using it in.
Once that is done, we want to create our new “Calculate” class from our api with the following code.
Calculate calc = new Calculate();
Now that we have “included” our API, we are ready to use it!
Using our API (running methods)
Inside of our program, we can use the field calc
to refer to the API’s "Calculate"
class.
By using our calc
variable, we can see our methods from our API inside of our project!
And so we know they work, here is an image of all the methods executing from our API inside of our project!
Calculate calc = new Calculate();
Console.WriteLine("2 + 2 = " + calc.Add(2, 2));
Console.WriteLine("5 - 16 = " + calc.Sub(5, 16));
Console.WriteLine("8 x 5 = " + calc.Multiply(8, 5));
Console.WriteLine("12 ÷ 2 = " + calc.Divide(12, 2));
And there you have it!
You have now made your very own API in C#, this was an overview of the basics of API development - although this was very simple, API’s can become very advanced and can be very useful in any circumstance!